Thursday 23 January 2014



Massive 'organically grown' citys-cape. No building mesh repetition. Set uses 193 power of 2 res textures (used across multiple buildings). This model is light enough to be used for games or simulations, and is equally suited for pre-rendering for film or print. Contains over 5,000 unique buildings.

Scripting language used to generate this model is available for application to any arbitrary street system. If you have a real piece of urban terrain you need to recreate in 3D form, our scripts can build it for you at a fraction of the costs of traditional methods. Model can be created in days, rather than months. Please ask for details. Part of a huge linked collection available from ES3DStudios. Other sets from us re-use same texture set.

Model consists of 1,890,745 polygons spread over approx. 4km x 2km. Over 5k buildings. No mesh repetition.

3ds Max version (2013 or above) includes render set-up ready to recreate preview images 'out of the box'.

Please Note: Textures are supplied only in the 3ds Max and Maya MB zips - download one of these archives whatever format you require.

Texture Res:193 bmp textures in power of 2 resolutions. Mostly 256 square, some 512 and 512x256. An untextured version of this set is also available at a lower price.


Huge 3D model City 

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